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Sediment

How to Get Alchemical Sediment

Go past the safe alchemy range on purpose. A failed extreme craft pays sediment.

Updated

Why your crafts give no sediment

A normal craft stays inside the safe range. The range is the sum of the elemental numbers printed at the top left of each ingredient. Stay inside it and you get a product. You do not get sediment.

Players who only shuffled elements without crossing that line got two products instead of one, still with no sediment. Unbalanced is not the same thing as extreme.

Cross the safe range

Add the top-left numbers until the total is over the safe range shown on the alchemy screen. That state is Extreme Alchemy. It fails often. When it fails, the sediment you receive matches the alchemy value of the craft.

High-number ingredients make this easier. If you only own weak herbs, you may not be able to cross the line yet. That is the wall the original poster hit.

CraftResult players reported
Inside the safe rangeA normal product, no sediment
Unbalanced, still inside the rangeOften 2 products, still no sediment
Over the safe range, and the craft failsSediment equal to the alchemy value
1 ironstone herb + 1 mandrake + 1 iris + 1 death cap2 sediment, reported as consistent
1 of each of the 4 elemental level-2 herbs4 sediment

The herb set

On 23 September 2026, patatedbz posted a set that kept returning 2 sediment: one ironstone herb, one mandrake, one iris, one death cap. The same player got 4 sediment from one each of the four elemental level-2 herbs, and had not tested level 3 yet.

Treat that as a player test, not a tooltip. If your herbs use different names in another language, match them by the elemental number on the icon, not by the English word.

The oracle shortcut

Languard noted an oracle card that guarantees sediment when you use free alchemy. If you pull that card, you do not have to fish for a failure.

Oracles are the no-cash draw from the old gods. Check new cards before you burn a stack of level-2 herbs.

What to spend it on

The thread started because farmers had already eaten the sediment and the next unlock would not open. Sediment is the material for more Peoplesprouts. Do not turn the whole stock into extra farmers before you know the next unlock's cost.

Keep one craft's worth in the bag. Make more only when a sprout or an unlock is sitting there with a price.

Reading other alchemy results

A separate reply on the materials thread: crops can share an alchemy value, but most other ingredients seem to have one product per value. The practical habit is to keep one of each value instead of selling every odd herb.

That player compared it to Bone Nail's previous game, where alchemy is mostly hitting the right level. Equivalent exchange is still the rule Bone Nail printed: junk in, junk-or-miracle out, and a wild element swing makes the result worse.

FAQ

How to Get Alchemical Sediment FAQ

I mixed random items and got two products. Where is the sediment?

You stayed inside the safe range. Push the summed elemental value over the line, then fail the craft.

Is the four-herb set official?

No. It is one player's repeated result from the Steam thread on 23 September 2026. Use it until you can read your own safe-range number.