Does it feed the shop loop?
The store page says sales fund the next expansion. Systems that grow, craft, or sell goods sit above comfort and story detours.
These ranks follow the loop the Steam page describes: grow ingredients, craft goods, sell them, and staff the work with Peoplesprouts. Exact gold values and crop stats are not ranked because they are not published.
Updated
The store page says sales fund the next expansion. Systems that grow, craft, or sell goods sit above comfort and story detours.
Ranks use mechanics named on the Steam page. Player complaints about copper or order prices are not turned into numbers here.
The store page says you grow more than 100 crops, tune traits, and expand underground with alchemical circles before the shop has stock.
Workers you grow yourself cover farming, retail, and manufacturing. The page warns that overwork costs Sanity, so rest is part of the loop.
Shelves of crops, potions, and curiosities, plus reputation that unlocks non-human customers and special orders.
Six rival factions unlock special orders and change how Diamond City's story ends. Exact faction names are not on the store page.
Six central heroines have relationship paths. They matter for the story, and the store page does not tie them to a required gold curve.
Fishing, the Golden Cage card parlor, and oracle summons are named extras. Use them after the shop can run without you standing on every task.
This list will change once crop traits, order payouts, and worker jobs are read from the game itself. Until then it stays a map of the official loop, not a damage chart.
FAQ
The store page says there are more than 100 crops and that traits matter. It does not name a best crop or print sell prices.